Hashing server issues… again

Sorry for the delay in communication.  I have a night off last night for my anniversary with my wife.

During this time, and quite honestly the past few days for the PoGo dev world, the service we use for hashing our calls to Niantic has been flaky.  If you’re not familiar with hashing services, BossLand is the company we use to hash all our calls.  All bots, maps, whatever, go through BossLand as they currently the monopoly.  Their servers have been acting up almost consistently over the past few days.

I’m keeping an eye on things over there.

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